Kor

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The Kor are a human-like race with blue or white skin, slightly elongated skulls, and small barbels hanging from their chins.

The Kor originated from Zendikar, and were later taken to Rath, and afterwards to Dominaria.

[edit] Rath

Once native to Zendikar, the Kor were drawn into Rath by Volrath like other peoples, such as the Vec, the Dal, and the Skyshroud elves. The en-Kor are a nomadic and deeply spiritual people who dwell on open plains and whose religion centered on the sky. In combat, the en-Kor emphasize damage prevention. (Their trademark ability to redirect damage they take to other creatures was designed as a "fixed" version of banding.) En-Kor twins were almost always trained as lancers. The center of their culture was the Kor Haven, a city built into living rock.

The il-Kor were servants of Volrath along with other inhabitants of the Stronghold. They gave up their nomadic lifestyle to settle in the City of Traitors, but remained hunters, often becoming thieves.

[edit] Dominaria

With the Rathi Overlay the Kor were brought to Dominaria. While the en-Kor suffered no ill effects and adapted to life on Dominaria, the il-Kor were trapped in the shadow world between the planes. 300 years later, the il-Kor shifted from thieves to spies, using their intangible state to their advantage to steal secrets.

In an alternate timeline, Rath's Evincar, Mirri the Cursed, subjugated the en-Kor as her personal slave race.

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