Zombies
From MTG Salvation Wiki
Zombies are animated corpses. They are normally simply animated and have little to no connection with the soul of the deceased, though some especially powerful necromancers know how to bind the dead to their bodies to create smart zombies.
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[edit] Notable types
The following zombies all have distinctive characteristics or had enough storyline impact to put them above the general undead-warriors/servants that zombies usually are.
It should be noted that a number of cards that have the creatures type "zombie" are in fact Phyrexians. An example of this is Phyrexian Scuta. While some Phyrexians were created with flesh from dead beings, this flesh went to such a long mechanical alteration process that calling these Phyrexians zombies would be like calling a wooden bench an undead tree. The cards representing these Phyrexians where just printed during a time that Wizards of the Coast wanted to limit the amount of creature types they printed and thus ended up as Zombies or Minions instead of Phyrexians.
[edit] Liches
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[edit] Dominarian zombies
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[edit] Otarian zombies
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[edit] Phyrexian zombies
While, as noted above, Phyrexian Scuta and Phyrexian Rager have the creature type "zombie" while actually being Phyrexians, zombies of Phyrexian origin do exist. Cards like Metathran Zombie and Vodalian Zombie represent creatures that were killed by a Phyrexian tingler. The tingler is a nasty device that resembles a spiny centipede-like insect. One end of the tingler is fashioned with small hooks used both for movement, and for carrying out its main function, which is to zombify enemy troops in the midst of battle, turning them against their allies.
The tingler zombifies by crawling into its victim's mouth and using its hooks to literally rip out their spinal cord, effectively killing them. It will then crawl down their mouth and into the cavity once occupied by the spine and replace the spinal cord, controlling their body. This process is short and leaves the corpse mostly intact, as opposed to the long process by which Phyrexian soldiers usually are created.
[edit] Mirrodin's zombies
In the plane of Mirrodin, they are known as the nym, and inhabit the Mephidross swamps.
[edit] Ravnican zombies
In the plane of Ravnica, two guilds employ zombies: the Golgari Swarm and the Cult of Rakdos.
[edit] Golgari Swarm
uses ritualistic magic to make zombies, which can deliberately be made to be mindless deadwalkers for labor purposes, or letting them keep their full faculties and abilities, like their Guildmasters Svogthir and Jarad, who were zombies themselves. Their zombies are usually imbued with plants, insects or fungi.
[edit] Cult of Rakdos
They are usually made as mindless deadwalkers and servants. Unlike the Golgari's these ones have their bodies altered with spikes, metal teeth and other torturing implants to make them more deadly.
[edit] Alaran zombies
[edit] Esperian zombies
In the Shard of Alara called Esper, artificers animate corpses grafting them etherium modifications.
[edit] Grixian zombies
In Grixis, necromancers create zombies to do their bidding or to prolong their own life. One of the majors powers of the Shard, Sedris, is a zombie himself.

