World

From MTG Salvation Wiki

Jump to: navigation, search

World is a supertype that is currently only found on enchantments. All existing cards with this supertype were printed as being 'Enchant World' cards.

From the Comprehensive Rules:
  • 205.4d Any permanent with the supertype "world" is subject to the state-based effect for world permanents, also called the "world rule" (see rule 420.5i).
  • 420.5i If two or more permanents have the supertype world, all except the one that has been a permanent with the world supertype in play for the shortest amount of time are put into their owners' graveyards. In the event of a tie for the shortest amount of time, all are put into their owners' graveyards. This is called the "world rule."
  • The World supertype was last used in Visions.
  • There are a total of 26 cards with the World supertype.[1]

From William Jockusch, Research & Development:

We removed Enchant World cards as part of a general drive to simplify the rules. Enchant Worlds by themselves added only a small amount of rules complexity, but we thought they also added only a small amount of interest. We felt the space they take up in the rulebook could better be used on something else.

We are constantly doing a balancing act between keeping the game interesting and keeping it easy to learn. This is one case where 'easy to learn' won out.[2]

Contents

[edit] Rulings

  • Permanents put into a graveyard as a result of the "world rule" are not "destroyed" and thus can't be regenerated.
  • No player gets priority between the time a world permanent enters the battlefield and the time the "world rule" sends the world permanents that have been on the battlefield the longest to their owners' graveyards. In other words, they can't be sacrificed, returned to their owners' hands, or otherwise affected in response.
  • Unlike the “legend rule,” the “world rule” doesn't care about the names of permanents. It cares only about the world supertype.
  • Note that if more than one legendary permanent with the same name is on the battlefield, they’re all put into their owners’ graveyards, but if more than one world permanent is on the battlefield, the newest one is not put into its owner’s graveyard.

[edit] Color percentages

  • Black = 23%
  • Blue = 19%
  • Green = 19%
  • Red = 23%
  • White = 12%
  • Multi-colored = 4%

[edit] See also

[edit] References


Card types
Groups Supertypes Card types Subtypes
Spell
(non-permanent)
Instant Trap Arcane
Sorcery
Permanent Basic,
Legendary,
Snow,
World
Artifact Equipment, Fortification, Contraption
Creature (...)
Enchantment Aura, Shrine
Land (...)
Planeswalker (...)
Miscellaneous Tribal (...)
Plane (...)
Vanguard
Obsolete Mono, Poly,
Continuous
Interrupt,
Mana Source
Personal tools
mtgsalvation.com
magicthegathering.com