Urza's Legacy

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Symbol "Hammer"
Design Team Mike Elliott (lead)
Bill Rose
Mark Rosewater
Development Team Henry Stern (lead)
Mike Elliott
William Jockusch
Bill Rose
Mark Rosewater
Release Date February, 1999
Mechanics Free spells, Sleeping and Growing Enchantments
Keywords/
Ability words
Cycling, Echo
Size 143 (55 Common 44 Uncommon 44 Rare)
Expansion Code ULG
Development Codename Guacamole
Sets in Urza block
Urza's Saga Urza's Legacy Urza's Destiny
Magic: The Gathering
Chronology
Anthologies Urza's Legacy 6th Edition

Urza's Legacy is the seventeenth Magic expansion and was released in 1999 as the second set in the Urza block. Prerelease events were held February 6, 1999.

Contents

[edit] Set details

Urza's Legacy was the first expansion to feature randomly inserted foil cards.

[edit] Mechanics & themes

The two Urza's Saga mechanics echo and cycling are both present in Urza's Legacy as well. In the earlier set, echo was solely a creature ability, but Urza's Legacy expanded this by including artifacts with echo. Additionally, while in Urza's Saga echo was used mainly to get larger-than-usual creatures out at a discount, in Urza's Legacy most creatures with echo had average power and toughness for their cost but came with a comes-into-play ability, effectively making them two spells for the price of one.

This expansion also continued the themes of "sleeping" and "eternal" enchantments, adding a handful of new cards of each type. It also included a set of enchantments that function like the sleepers but sacrifice themselves to produce some effect when the condition is met rather than turning into a creature (i.e. Brink of Madness). They're essentially "sleeping instants." This was not an entirely new concept, since a few isolated cards like this had appeared in the past, but here it's a significant subtheme.

The other significant Urza's Legacy card cycle was its lands (aka "Manlands") . For each color, there was a land that could tap for that color of mana or temporarily turn itself into a creature.

[edit] Cycles

Urza's Legacy has four cycles:

[edit] Mirrored pairs

[edit] Notable cards

  • Avalanche Riders — The first card designed by a Magic Invitational winner, Darwin Kastle.
  • Crop Rotation — Also restricted in Vintage for being able to get any land.
  • Deranged Hermit — A great creature and part of the "Squirel-prison" deck.
  • Goblin Welder — Became a staple in Vintage and Legacy.
  • Grim Monolith — A variation on Basalt Monolith. Together with Voltaic Key an important mana-accelerator
  • Memory Jar — The first card to be banned from tournament play by the DCI players' organization before it had been proven to be broken in tournament use. Many players contacted the DCI after the set was released, showing how Memory Jar made first-turn wins possible and second to third-turn wins common in the standard environment.
  • Mother of Runes — Famous one-drop and one a bomb in limited.
  • Palinchron — Essential part of the High Tide combo decks.
  • Rancor — One of the best Enchant Creature spells ever printed.
  • Tinker — Being able to get any artifact in your deck ensured its restriction in Vintage.

[edit] Reprinted cards

The following cards have been reprinted from previous sets and included in Urza's Legacy.

[edit] Theme decks

Radiant's Revenge is the only theme deck with both rares being artifacts. The pre-constructed theme decks are:

Theme deck name
Colors included
White Blue Black Red Green
Crusher
Phyrexian Assault
Radiant's Revenge
Time Drain

[edit] External links


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