Standard Planeswalker deck

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Planeswalker decks are decks that rely heavily on Planeswalkers, the new card type that first appeared in Lorwyn.

There are various approaches of Planeswalker deck; however, most of them share a few key planeswalkers Ajani Vengeant and Garruk Wildspeaker. Below are 2 decks that illustrate how Planeswalkers deck works.

Erik Ryding and Wilhelm Dubber Pro Tour Berlin

Fellowsip-of-the-ring  
Lands
4 Treetop Village
4 Jungle Shrine
3 Reflecting Pool
3 Wooded Bastion
3 Fire-lit Thicket
2 Karplusan Forest
2 Battlefield Forge
2 Brushland

Planeswalkers
4 Chandra Nalaar
1 Elspeth, Knight-Errant
4 Ajani Vengeant
4 Garruk Wildspeaker
1 Sarkhan Vol
Creatures
3 Murderous Redcap

Instants
2 Naya Charm
4 Condemn

Sorceries
4 Wrath of God

Enchantments
2 Oblivion Ring
4 Fertile Ground

Artifacts
2 Mind Stone
2 Rings of Brighthearth
Sideboard
1 Flameblast Dragon
1 Relic of Progenitus
1 Oblivion Ring
1 Burrenton Forge-Tender
1 Hallowed Burial
2 Guttural Response
4 Kitchen Finks
4 Raking Canopy

This version of Planeswalker combos by Rings of Brighthearth with any Planeswalker ability or get out many Planeswalkers in the same time to overwhelm the opponent. The deck simply lets your opponent do whatever they want to do as long as Planeswalkers are gaining counters, the deck can win.

Here is another version of a Planeswalker deck

AJ Sacher in Pro Tour Kyoto '09

5-color-planeswalker  
Lands
1 Exotic Orchard
1 Island
4 Mystic Gate
4 Reflecting Pool
2 Sunken Ruins
4 Vivid Crag
4 Vivid Creek
4 Vivid Meadow

Planeswalkers
4 Ajani Vengeant
4 Garruk Wildspeaker
4 Jace Beleren
2 Liliana Vess
Instants
4 Condemn
4 Cryptic Command
4 Esper Charm
2 Terror
3 Volcanic Fallout

Sorceries
1 Cruel Ultimatum
4 Wrath of God
Sideboard
3 Burrenton Forge-Tender
3 Celestial Purge
2 Cloudthresher
1 Martial Coup
4 Negate
1 Runed Halo
1 Volcanic Fallout

This version acts like the once famous 5 color control deck, the game win condition is Cruel Ultimatum or Liliana Vess. The rest of the Planeswalkers can chip away at the opponent's life while all the instants and sorceries defend them well. The reason for this deck puts out no creature is that this allows the deck to disable all creature removal automatically without letting the opponents realize there is actually no creatures.

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