Shadowmoor

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Symbol
Design Team Mark Rosewater (lead)
Sean Fletcher
Mark Gottlieb
Devin Low
Ken Troop
Development Team Aaron Forsythe (lead)
Devin Low
Alexis Janson
Matt Place
Jake Theis
Steve Warner
Doug Beyer
Release Date May 2, 2008
Mechanics Hybrid mana, Untapping, -1/-1 counters
Keywords/
Ability words
Conspire, Persist, Wither
Size 301 (121 Common 80 Uncommon 80 Rare 20 Land)
Expansion Code SHM
Development Codename Jelly
Sets in Shadowmoor block
Shadowmoor Eventide
Magic: The Gathering
Chronology
Morningtide Shadowmoor Eventide

Shadowmoor is the forty-sixth Magic expansion and was released May 2, 2008, as the first set in the Shadowmoor block. Prerelease events were held April 19-20, 2008. Release events were held May 2-4, 2008.

Contents

[edit] Set details

Shadowmoor takes hybrid, introduced in Ravnica to the next level by introducing "Monocolored Hybrid" cards.

[edit] Promotion cards

The promotional pre-release card for Shadowmoor is Demigod of Revenge[1] with alternate art, a card that emphasizes hybrid mana. The promotional release card for Shadowmoor is Vexing Shusher.[2]

[edit] Mechanics

Shadowmoor introduced the following mechanics:

  • Conspire — As you play this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it.
  • Persist — When this creature is put into the graveyard from play, if it had no -1/-1 counters on it, return it to play under its owner's control with a -1/-1 counter on it.
  • Untap — A new untap symbol image:Untap.gif with a cost allowing a permanent to be untapped to produce some effect as listed on the card. Primarily in white and blue.
  • Wither — This deals damage to creatures in the form of -1/-1 counters. Primarily in red, black and green.

There are 17 scarecrows in Shadowmoor, 10 of which are part of 2 cycles and 1 is a scarecrow "lord".

[edit] Marketing cards

Like Morningtide boosters before them, boosters of Shadowmoor come with a bonus sixteenth card that is either a "rules card" or a creature token from Shadowmoor. One face of the Shadowmoor bonus card has one of six different rules tips or is one of twelve different creature tokens. The other face has one of six advertisements for organized play programs, Gleemax, fat packs and Eventide.

[edit] Tips & Tricks

The tips & tricks cards are "image:Untap.gif is the Untap Symbol", "+1/+1 and -1/-1 counters", "Image:Manarg.gif and Image:Mana2r.png Are Hybrid Mana Symbols", "Conspire", "Persist" and "Wither".

[edit] Tokens

The Shadowmoor tokens are:

[edit] Cycles

Shadowmoor has 19 cycles:

Some cards are part of the seven Shadowmoor block mega cycles.

[edit] Reflections

Several cards from Shadowmoor were designed to reflect cards printed in Lorwyn and Morningtide, playing up the set's theme as a dark reflection of the world of Lorwyn:

Mechanical Reflections:

Flavor Reflections:

[edit] Reprinted cards

The following cards have been reprinted from previous sets and included in Shadowmoor:

[edit] Notable cards

  • Firespout — A hybrid sorcery with a casting cost of Image:Mana2.gifImage:Manarg.gif. This casting cost is cheaper then a 3 point Earthquake or Hurricane. If Image:Manar.gif is spent to cast Firesprout then it deals 3 damage to each non-flying creature, if Image:Manag.gif is spent to cast Firesprout then it deals 3 damage to each flying creature. Also, if Image:Manag.gifImage:Manar.gif is spent in the casting cost it deals 3 damage to all creatures - a very good bargain.
  • Safewright Quest — A land tutor with a casting cost of Image:Managw.gif. It is also the first land tutor that can search for either a Forest or Plains specifically.
  • Savor the Moment — This is the cheapest casting cost "take an extra turn" spell since Alpha's Time Walk, at just Image:Mana1.gifImage:Manau.gifImage:Manau.gif but has the drawback of skipping the untap step of that turn.
  • Smash to Smithereens — An improved version of the card Shatter, Smash to Smithereens also deals 3 damage to the artifact's controller.
  • Strip Bare — At just Image:Manaw.gif, this instant destroys all auras and equipment attached to a target creature.

[edit] Misprints

[edit] Theme decks

Shadowmoor is the first expansion set with 5 ally-colored theme decks. The preconstructed theme decks are:

Theme deck name
Colors included
White Blue Black Red Green
Army of Entropy
Aura Mastery
Mortal Coil
Overkill
Turnabout

[edit] External links

[edit] References

  1. "Shadowmoor Prerelease Card", by "Magic Arcana", MTG.com, Monday, April 14, 2008.
  2. "Shadowmoor Launch Party Promo", by "Magic Arcana", MTG.com, Monday, April 28, 2008.
  3. "Wallpaper of the Week: Kinsbaile Balloonist/Kinscaer Harpoonist", by "Magic Arcana", MTG.com, Friday, May 30, 2008.
  4. "Ask Wizards", MTG.com, April 25, 2008
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