Rare

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Rare is one of the four rarities of Magic cards. Cards that are of the rare rarity are often referred to as "rares."

Rares have been identified by a gold-filled expansion symbol since the Exodus expansion. In sets printed before Exodus rarity was not denoted on cards.

15-card booster packs usually contain 1 rare. Some of the earliest expansions; including Arabian Nights, Antiquities, The Dark, Fallen Empires, and Homelands; were packaged in 8-card booster packs that have no rares. The Alliances and Chronicles expansions were sold in 12-card booster packs that usually contain one rare. However, since Time Spiral, premium (foil) cards no longer replace a card of the same rarity, thus allowing for the possibility of two rares per pack (one foil and one regular).

It is known that expansions through Alliances, excluding Ice Age, had some common and uncommon and rare cards that were actually more prevalent than others. This was the result of some cards appearing more often than others on the printer's sheet of uncut cards. For example, Scarwood Bandits is a U1 uncommon, and Whirling Catapult is a "R6" rare. This code represents the number of times the card appears on the rare printer's sheet of uncut cards, making R6 rares six times as abundant as "R1" rares. Additionally, since 8-card booster packs contained no true rare cards, U1 uncommons are often referred to as the "rares" in these expansions.

[edit] R1

R1 is a rarity abbreviation for a card appearing 1 time on a "rare" print sheet. This is used on sets where rare cards were printed more than once on a print sheet.

[edit] R6

R6 is a rarity abbreviation for a card appearing 6 times on a "rare" print sheet. This is used on sets where rare cards were printed more than once on a print sheet.

Rarity
Common Uncommon Rare Mythic rare
Timeshifted
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