Poison counter

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Poison counters are an alternate way of winning the game (see "Winning and losing"). This works when your opponent has ten (10) or more of them; and since they have no other properties, and rarely any other card affects or is effected by them, they do not hold much power in the metagame.

From the Comprehensive Rules
  • 102.3d If a player has ten or more poison counters, he or she loses the game the next time a player would receive priority. (This is a state-based effect. See rule 420.)

The following is a list of cards that deal with poison counters: per Gatherer.

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