Permanent

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A permanent is an object in play. Permanents are typically at least one (and possibly more) of the following:

A permanent need not necessarily be one of the above types. There are circumstances, such as using Neurok Transmuter's ability to remove the artifact type from an artifact being animated by March of the Machines, in which a permanent can be completely typeless.

A permanent is any card or token in the in-play zone.

From the Comprehensive Rules
  • 214. Permanents
    • 214.1. A permanent is a card or token in play. Permanents stay in play unless moved to another zone by an effect or rule. There are five permanent types: artifact, creature, enchantment, land, and planeswalker. Instant and sorcery cards can’t come into play. Some tribal cards can come into play and some can’t, depending on their other card types.
    • 214.1a The term “permanent card” is used to refer to a card that could be put into play. Specifically, it means an artifact, creature, enchantment, land, or planeswalker card.
    • 214.1b If a permanent somehow loses all its permanent types, it remains in play. It’s still a permanent.
    • 214.2. A nontoken permanent’s card types, supertypes, and subtypes are the same as those printed on its card. A token’s card types, supertypes, and subtypes are set by the spell or ability that created it.
    • 214.3. A card or token becomes a permanent when it comes into play and it stops being a permanent when it leaves play. Permanents come into play untapped. The term “permanent” is used to refer to a card or token while it’s in play. The term “card” isn’t used to refer to a card that’s in play as a permanent; rather, it’s used to refer to a card that’s not in play or on the stack, such as a creature card in a player’s hand. For more information, see rule 217, “Zones.”
    • 214.4. Every permanent has a controller. By default, a permanent’s controller is the player who put it into play.
    • 214.5. Every permanent has a value in each of three status categories: tapped/untapped, flipped/unflipped, and face up/face down. By default, a permanent comes into play untapped, unflipped, and face up. For more information, see rule 510, “Status.”

[edit] Permanent card

A permanent card is a card that isn’t in play but could be put into play. Specifically, it means an artifact, creature, enchantment, land, or planeswalker card.


Card types
Groups Supertypes Card types Subtypes
Spell
(non-permanent)
Sorcery Arcane
Instant
Permanent Basic,
Legendary,
Snow,
World
Artifact Equipment,
Fortification,
Contraption
Creature (...)
Enchantment Aura, Shrine
Land (...)
Planeswalker (...)
Miscellaneous Tribal (...)
Obsolete Mono,
Poly,
Continuous
Interrupt,
Mana Source
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