From MTG Salvation Wiki
A "mulligan" is a decision made by a player to return his hand to his library for an opportunity to draw a new one after shuffling.
The current DCI-approved mulligan is the "Paris mulligan", where the player may mulligan for any reason, without revealing his or her hand, and then draw one fewer card than was in the returned hand. A player may repeat this process as many times as he desires.
All supported multiplayer formats support one "free" mulligan, that is, the first mulligan for each player during each game does not require them to draw one fewer card. This rule was instituted for two-headed giant and later adopted for all multiplayer formats.
From the Comprehensive Rules
- 101.4. A player who is dissatisfied with his or her initial hand may mulligan. First, the starting player takes any mulligans. To take a mulligan, that player shuffles his or her hand back into the deck and then draws a new hand of six cards. He or she may repeat this process as many times as desired, drawing one fewer card each time, until the hand size reaches zero cards. Once the starting player has decided to keep a hand, those cards become his or her opening hand. Then each other player (in turn order) may take any number of mulligans. A player can’t take any mulligans once he or she has decided to keep an opening hand.
- 101.4a In a multiplayer game, the first time a player takes a mulligan, he or she draws a new hand of seven cards rather than six cards. Subsequent hands decrease by one card as normal.
- 101.4b The Two-Headed Giant variant uses the multiplayer mulligan rule, with some modifications. First, the starting team takes any mulligans. For a team to take a mulligan, each player on that team decides whether or not to take a mulligan, then all players who chose to do so take their mulligans at the same time. The first time a player takes a mulligan, he or she draws a new hand of seven cards. After each player on that team who took a mulligan looks at his or her new hand, the team repeats the process. (Subsequent hands decrease by one card as normal.) Once a player has decided to keep a hand, those cards become his or her opening hand. That player can’t take any more mulligans, but his or her teammate may. Once each player on the starting team decides to keep an opening hand, the other team may take mulligans.
- Example:
Bob and Clare are the starting team in a Two-Headed Giant game. They’ve each draw seven cards. After reviewing each other’s hands, both Bob and Clare decide to mulligan. Each shuffles his or her hand into his or her deck and draws seven cards. Clare isn’t sure about Bob’s new hand, but he decides to keep it. Clare decides to take another mulligan. Bob’s hand becomes his opening hand, and Clare shuffles her hand into her deck and draws six cards. Then only Clare has the option to mulligan. She decides to keep her hand of six cards and that becomes her opening hand. After that, the other team decides whether to take mulligans.
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[edit] History
The original mulligan rule applied only if a player had an initial hand of seven lands or no lands. He or she would then have the option to reveal his or her hand, shuffle it back into the deck and then draw a new hand of seven cards. Those cards would become his or her opening hand (the process could not be repeated). This was replaced by the current mulligan system called the “Paris” mulligan. The Paris mulligan was named after the second constructed Pro Tour to use this system in April of 1997 (the first being Pro Tour L.A. sometime before).[1]
[edit] References