Morningtide

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Morningtide
Symbol
Design Team Paul Sottosanti (lead),
Aaron Forsythe,
Erik Lauer,
Mark Rosewater,
Kenneth Nagle
Development Team
Release Date February 1, 2008
Mechanics Tribal by class
Keywords/
Ability words
Prowl, Clash,
Reinforce,
Kinship
Size 150 (60 Common 40 Uncommon 50 Rare)
Expansion Code MOR
Development Codename Butter
Sets in Lorwyn block
Lorwyn Morningtide
Magic: The Gathering
Chronology
Elves vs. Goblins Morningtide Shadowmoor

Morningtide is the forty-fifth Magic expansion and was released on February 1, 2008, as the second set in the Lorwyn block. Prerelease Events were held January 19-20, 2008.[1] Release Events were held February 1-3, 2008.

Contents

[edit] Set details

Morningtide is the second and final set of Lorwyn block. The following set, Shadowmoor, is not part of Lorwyn block, as originally announced, but the first set of a new block, codenamed "Jelly" and "Doughnut". However, these two blocks will rotate into and out of official tournament formats as though they were a single block.[2]

Soldiers, Shamans, Wizards, Warriors, and Rogues.

Conflict continues in the fantasy world of Lorwyn as mighty races find common ground — and power — by forming new tribes based on their classes. As the second set in the new block, Morningtide offers gamers of all skill levels the chance to play with the highly popular tribal theme, along with all-new mechanics — Prowl, Reinforce, and Kinship.[3]

[edit] Promotion cards

Promotional, foil Door of Destinies card.
Promotional, foil Door of Destinies card.
Regular Door of Destinies card.
Regular Door of Destinies card.

The promotional pre-release card for Morningtide is Door of Destinies with alternate art, a card that helps emphasize creature types, the theme of Morningtide. The promotional release card is Earwig Squad which shows the Prowl mechanic.

[edit] Themes

Morningtide expands upon Lorwyn's flavor and theme by shifting the tribal focus away from the eight races of Lorwyn (kithkin, merfolk, faeries, elementals (flamekin and greater), goblins, giants, treefolk, and elves) to the five classes of Morningtide (soldiers, shamans, wizards, warriors, and rogues).

[edit] Clashback spells

Morningtide has a number of spells with clash that you return to your hand if you win the clash.

[edit] Counter boosters

A few Morningtide cards have abilities that say that certain other creatures you control come into play with additional +1/+1 counters on them.

[edit] Choose a creature type

A number of Morningtide cards tell you to choose a creature type, then base their effect on how many permanents of the chosen type you control.

[edit] Mechanics

The new mechanics introduced in Morningtide are Prowl, Kinship, and Reinforce. Prowl and Kinship are class-specific keywords for Rogues and Shamans, respectively, and Reinforce appears on multiple non class-related cards.

  • Prowl is an alternate cost to play a spell, which may be used if you have dealt combat damage with a creature that shares a creature type with the card that has Prowl. For example, Latchkey Faerie costs Image:Mana3.gifImage:Manau.gif normally, but if you have dealt combat damage with a Faerie or a Rogue this turn, you may play it for its Prowl cost, Image:Mana2.gifImage:Manau.gif. Additionally, some cards with Prowl have abilities that only occur if they have been played for their Prowl cost.
  • Kinship is an ability word which means, "At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with ~, you may reveal it. If you do, [effect]."
  • Reinforce is an activated ability which reads, "Reinforce N—[mana]". You may pay a card's Reinforce cost and discard it from your hand whenever you can play an instant. If you do, put N +1/+1 counters on target creature. Reinforce works well with the tribal counter creatures from Morningtide, allowing creatures that do not have the required class to receive +1/+1 counters and trigger these creatures' effects.

[edit] Marketing cards

Like Lorwyn boosters before them, boosters of Morningtide come with a bonus sixteenth card that is either a rules card or a creature token from Lorwyn or Morningtide. One face of the Morningtide bonus card has one of five different rules tips or is one of fourteen different creature tokens, meaning either one the eleven tokens printed in Lorwyn or one of the three printed in Morningtide. The other face has one of six advertisements for organized play programs, magicthegathering.com, and Shadowmoor.

[edit] Tips & Tricks

The tips & tricks cards are "Creature Types", "Kinship", "Prowl", "Clash", and "Equipment".

[edit] Tokens

The Morningtide are:

[edit] Cycles

Morningtide has nine cycles:

[edit] Notable cards

The following common cards feel like functional reprints but are not:

  • Disperse returns a nonland permanent to its owner hand for Image:Mana1.gifImage:Manau.gif. Echoing Truth with the same casting cost, returned target nonland permanent and all other permanents with the same name as that permanent to their owners' hands. Hoodwink with the same casting cost, could only target artifacts, enchantments or lands, but no planeswalkers. Venser's Diffusion returned a nonland permanent or a suspended card for Image:Mana2.gifImage:Manau.gif.
  • Negate feels like a reprinted card; "counter target noncreature spell" is one half of the split card Spite // Malice. Spite's casting cost is Image:Mana3.gifImage:Manau.gif, while Negate is simply Image:Mana1.gifImage:Manau.gif. It is, more often than not, better than Flash Counter and Extinguish. The spellshaper Stronghold Machinist countered noncreature spells at a cost of Image:Manau.gifImage:Manau.gif, tapping and discarding a card.
  • Prickly Boggart is a 1/1 creature with fear for Image:Manab.gif, surprisingly this simple card has never been printed at such a low cost. Squirming Mass, a 1/1 creature with fear in Urza's Destiny cost Image:Mana1.gifImage:Manab.gif.

[edit] Reprinted cards

The following cards have been reprinted from previous sets and included in Morningtide:

[edit] Functional reprints

Morningtide has one functional reprint:

[edit] Theme decks

The preconstructed theme decks are:

Theme deck name
Colors included
White Blue Black Red Green
Battalion
Going Rogue
Shamanism
Warrior's Code

[edit] References

  1. "Announcing Morningtide", by "Magic Arcana", MTG.com, Thursday, March 29, 2007.
  2. "Two Plus Two", by Mark Rosewater, MTG.com, Monday, July 16, 2007.
  3. [MOR] Focus on Classes; Keywords

[edit] External links

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