Modular

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Modular is a keyword ability that allows artifact creatures to come into play with a number of +1/+1 counters, and put those counters on another artifact creature when the creature goes to a graveyard. Modular appeared in Darksteel and Fifth Dawn. So far the only creatures to appear with Modular also have "Arcbound" in the title.

From the Comprehensive Rules (as of Magic 2010)

  • 702.41. Modular
    • 702.41a Modular represents both a static ability and a triggered ability. “Modular N” means “This permanent enters the battlefield with N +1/+1 counters on it” and “When this permanent is put into a graveyard from the battlefield, you may put a +1/+1 counter on target artifact creature for each +1/+1 counter on this permanent.”
    • 702.41b If a creature has multiple instances of modular, each one works separately.

Contents

[edit] Rulings

[edit] Reminder text

The latest reminder text for modular reads "This comes into play with N +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature."

[edit] Example

  • Arcbound Bruiser
    Artifact Creature — Golem
    0/0
    Modular 3 (This comes into play with three +1/+1 counters on it. When it's put into a graveyard, you may put its +1/+1 counters on target artifact creature.)

[edit] Color percentages

There is a total of 12 cards that involve modular, which divide by color as such:

  • Artifact = 100 %

[edit] External links

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