Lifelink

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Lifelink is a keyword ability introduced in Future Sight. The Lifelink keyword, fear, and the vigilance keyword are the only keywords with a card of the exact name. Flying comes close, with the card called Flight.

From the Comprehensive Rules (as of Magic 2010)

  • 702.14. Lifelink
    • 702.14a Lifelink is a static ability.
    • 702.14b Damage dealt by a source with lifelink causes that source’s controller, or its owner if it has no controller, to gain that much life (in addition to any other results that damage causes). See rule 119.3.
    • 702.14c If a permanent leaves the battlefield before an effect causes it to deal damage, its last known information is used to determine whether it had lifelink.
    • 702.14d The lifelink rules function no matter what zone an object with lifelink deals damage from.
    • 702.14e Multiple instances of lifelink on the same object are redundant.

Contents

[edit] Rulings

[edit] Reminder text

The latest reminder text for Lifelink reads "Damage dealt by the creature also causes its controller to gain that much life."

[edit] Example

  • Caravan Hurda - Mana4.gifManaw.gif
    Creature — Giant
    1/5
    Lifelink (Damage dealt by this creature also causes you to gain that much life.)

[edit] Enchantments that grant just Lifelink

One creature

[edit] External links

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