Infect
From MTG Salvation Wiki
Infect is a keyword ability that was introduced in Scars of Mirrodin. It is centered in black and green with some artifacts having the keyword. It combines poisonous and wither abilities. Infect was featured as rules card 1 of 5 in the Scars of Mirrodin set and as rules card 4 of 5 in the Mirrodin Besieged set and as rules card 3 of 4 in the New Phyrexia set.
From the Comprehensive Rules:
- 702.88. Infect
- 702.88a Infect is a static ability.
- 702.88b Damage dealt to a player by a source with infect doesn’t cause that player to lose life. Rather, it causes the player to get that many poison counters. See rule 119.3.
- 702.88c Damage dealt to a creature by a source with infect isn’t marked on that creature. Rather, it causes that many -1/-1 counters to be put on that creature. See rule 119.3.
- 702.88d If a permanent leaves the battlefield before an effect causes it to deal damage, its last known information is used to determine whether it had infect.
- 702.88e The infect rules function no matter what zone an object with infect deals damage from.
- 702.88f Multiple instances of infect on the same object are redundant.
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Rulings
- Infect's effect applies to any damage, not just combat damage.
- The -1/-1 counters remain on the creature indefinitely. They're not removed if the creature regenerates or the turn ends.
- Damage from a source with infect is damage in all respects. If the source with infect also has lifelink, damage dealt by that source also causes its controller to gain that much life. Damage from a source with infect can be prevented or redirected. Abilities that trigger on damage being dealt will trigger if a source with infect deals damage, if appropriate.
- If damage from a source with infect that would be dealt to a player is prevented, that player doesn't get poison counters. If damage from a source with infect that would be dealt to a creature is prevented, that creature doesn't get -1/-1 counters.
- Damage from a source with infect affects planeswalkers normally.
Reminder text
The latest reminder text for Infect reads "This deals damage to creatures in the form of -1/-1 counters and players in the form of poison counters.".
Example
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Color percentages
There is a total of 61 cards that involve infect, which divide by color as such:
- Black = 30 %
- Green = 26 %
- Artifact = 21 %
- White = 8 %
- Blue = 7 %
- Red = 7 %
- Land = 1 %