Gruul Clans

From MTG Salvation Wiki
Jump to: navigation, search
Broom icon.png
This article or section may require cleanup to meet quality standards.
Please consider discussing this issue on the corresponding talk page or, if possible, replace this tag with a more specific message.
This article has been tagged since September 2012.
Gruul Clans

RTR Gruul.jpg

Alternative name The Clans
Colors: Manar.gifManag.gif
Parun: Cisarzim
(deceased)
Guild leader: Borborygmos
(informally)
Guild champion: Ulasht
(Guildpact)
Ruric Thar
(Dragon's Maze)
Guild hall: Skarrg
Mechanics: Bloodthirst
(Guildpact)
Bloodrush
(Gatecrash)
Featured sets: Guildpact
Gatecrash
Signet flavor text:
"Gruul territorial markings need not be legible. The blood, snot, and muck used to smear them are unmistakably Gruul." — Gruul Signet

Before and for a short time after the signing of the Guildpact, the Gruul Clans were a wild and noble guild charged with maintaining the wild places on Ravnica. They were supposed to keep civilization in check. Civilization and the other nine guilds, however, overran every wild place on the planet. This changed the Gruul.

Contents

Background

As the wilds were torn down, so too were the Gruul's responsibilities taken from them. The Simic claimed jurisdiction over nature's future. The Selesnya preached about nature in order to bring it into its conclave. With their responsibilities taken over by others, they were seen as outside of the Guildpact and the Azorius began to write them out of the law. Outside the law, the Boros were not required to protect them and the Orzhov were free to enslave them.

The Gruul decentralized, lacking any sort of real leadership. Now the guild is nothing but a loose affiliation of clans and they are angry. They have been exploited and ignored and they've had enough. They take any reason to cause chaos, any reason to destroy a symbol of civilization.

It is common for Gruul clans to raid an area, destroy it, and live there until the resources gleaned from the destructive raid are used up. Once that happens, they move on to a new area, leaving smoldering ruins in their wake.

Borborygmos is the largest and angriest of many large and angry clan leaders. He is not the official guildleader of the Gruul as there is little official about the guild, but when he gives orders, the Gruul listen. As his orders are in line with the rage of the abused guild, they are happy to do so. There is also Ulasht, the Hate Seed. Though it isn't a part of any clan, it is revered by many Gruul as a natural embodiment of pure destruction and mindless rage.

Clans

The Burning Tree Clan is the most influential in the guild, and is also the home of Borborygmos. They make sure that everyone in the Clans remembers who has held them down and destroyed their guild and then lets that rage loose on civilization. They are often tattooed with the crest of the guild.

Scab Clan Mauler by Liam Sharp
The Scab Clan is the most violent of the Gruul Clans for every member of it has been tortured, or mutilated, or crippled by the organizations of civilization. The members of this clan make up for physical deficiency by cooperating with each other.

Little is known about the Ghor Clan, however, Rauck-Chauv, a holiday celebrated many times a year by the Gruul, is named after their two-headed leader. It is likely the Ghor are the most hedonistic clan.

Creatures and races

Creatures and races associated with the Gruul include the following:

Notable Gruul

Game mechanics

The Gruul is one of the three guilds in the second set of the Ravnica block, Guildpact. [1] It is the combination of the two most aggressive colors, red and green, making a very creature-heavy beatdown specialized guild. The Gruul's special ability is Bloodthirst: when a creature with bloodthirst comes into play, if an opponent was dealt damage that turn, the creature comes into play with a fixed number of +1/+1 counters (exception: Petrified Wood-kin has Bloodthirst X, meaning that it comes into play with counters equal to the total damage dealt to all opponents that turn).

Gallery

References

  1. Mark Rosewater. (March 04, 2013.) "Designing for Gruul", Daily MTG, magicthegathering.com, Wizards of the Coast.

Sources

Guilds of Ravnica
Ravnica: City of Guilds (RAV symbol.png) Guildpact (GPT symbol.png) Dissension (DIS symbol.png)
Manarw.gif Boros Legion Manabg.gif Golgari Swarm Managw.gif Selesnya Conclave Manaub.gif House Dimir
Manawb.gif Orzhov Syndicate Manaur.gif Izzet League Manarg.gif Gruul Clans
Manawu.gif Azorius Senate Manabr.gif Cult of Rakdos Managu.gif Simic Combine
Return to Ravnica (RTR symbol.jpg) and Dragon's Maze (DGM symbol.jpg) Gatecrash (GTC symbol.jpg) and Dragon's Maze (DGM symbol.jpg)
 Manawu.gif Azorius Senate Manabg.gif Golgari Swarm Manaur.gif Izzet League Manabr.gif Cult of Rakdos Managw.gif Selesnya Conclave
Manarw.gif Boros Legion Manaub.gif House Dimir Manarg.gif Gruul Clans Manawb.gif Orzhov Syndicate Managu.gif Simic Combine
Personal tools
Namespaces

Variants
Actions
Navigation
Tools