Flash
From MTG Salvation Wiki
Flash is a keyword ability which allows cards to be played at any time you could play an Instant. Flash first appeared in the Time Spiral expansion, its first appearance in a core set is in Magic 2013. Although this ability existed before Time Spiral, this is the first time it was used a keyword. The earliest card with Flash is King Cheetah from Visions. Older cards with this ability have received errata to give them Flash.
From the Comprehensive Rules:
- 702.8. Flash
- 702.8a Flash is a static ability that functions in any zone from which you could play the card it’s on. "Flash" means "You may play this card any time you could cast an instant."
- 702.8b Multiple instances of flash on the same object are redundant.
Contents |
Reminder text
The latest reminder text for flash reads "You may cast this spell any time you could cast an instant."
Examples
|
Cards that grant Flash
Creatures
- Hypersonic Dragon


(sorceries)
- Quick Sliver

(any player - Sliver cards)
- Rootwater Shaman

(Aura with enchant creature)
- Shimmer Myr
(artifacts)
- Teferi, Mage of Zhalfir



(creatures you own that aren't on the battlefield)
- Yeva, Nature's Herald


(green creatures)
Enchantments
- Aluren


(any player - creatures with converted mana cost 3 or less)
- Leyline of Anticipation


(nonland cards)
- Vernal Equinox

(any player - creatures and enchantments)
Instants
- Quicken
(next sorcery you cast this turn)
- Scout's Warning
(next creature you play this turn)
Artifacts
- Vedalken Orrery
(nonland cards)
Lands
- Alchemist's Refuge (nonland cards)
- Winding Canyons (
,
: until end of turn, creatures)
Plane card that grants Flash
- Akoum (any players - enchantments)
Contributors
Aurora Illumina, Bamooore, GWiZ665, GeoMike, Loot Niptil, Magic Mage, Magicthe, Strand, Unistardust