Equip

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Equip is a keyword ability found on artifacts with the subtype "equipment". By paying the equip cost, you can attach the artifact to a creature, who is referred to in the text as the "equipped creature". Equipping is played as a sorcery. When an equipped creature leaves play, unlike local enchantments, the equipment remains in play.

The first cards with equip appeared in Mirrodin, the first core set appearce is in 9th Edition.

From the Comprehensive Rules:

  • 502.33. Equip
    • 502.33a Equip is an activated ability of artifact Equipment cards. “Equip [cost]” means “[Cost]: Attach this Equipment to target creature you control. Play this ability only any time you could play a sorcery.”
    • 502.33b For more information about Equipment, see rule 212.2, “Artifacts.”
    • 502.33c If an artifact has multiple instances of equip, any of its equip abilities may be used.
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