Counter

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Counter is a term with several different meanings.

[edit] Counters on cards

A counter can be used to represent different effects on a card, especially those that last beyond the current turn. Examples include +1/+1 counters, charge counters, and time counters.

From the Comprehensive Rules

200.10. A counter is a marker placed on an object or player, either modifying its characteristics or interacting with an ability. A counter is not a token, and a token is not a counter. Counters with the same name or description are interchangeable.

  • 200.10a A +X/+Y counter on a permanent, where X and Y are numbers, adds X to that permanent's power and Y to that permanent's toughness. Similarly, -X/-Y counters subtract from power and toughness.
  • 200.10b The number of loyalty counters on a planeswalker in play indicates how much loyalty it has.

[edit] Countering spells

Certain spells and abilities can "counter target spell" (or similar effects). Counter in this sense is a keyword action. A spell can also be countered if it no longer has any legal targets when it tries to resolve.

A spell that is countered is put into the graveyard instead of doing its effect. It is essentially negated.

From the Comprehensive Rules
  • 501.3. Counter
    • 501.3a To counter a spell or ability means to cancel it, removing it from the stack. It doesn’t resolve and none of its effects occur. A countered spell is put into its owner’s graveyard. See rule 414, “Countering Spells and Abilities.”
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