Cascade
From MTG Salvation Wiki
Cascade is a triggered ability that was introduced in Alara Reborn.
From the Comprehensive Rules:
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[edit] From the Alara Reborn Set FAQ
- On instant and sorcery cards, the cascade ability is printed first; on permanent cards, the cascade ability is printed last. Regardless of the card type, cascade triggers when the spell is played, not when it resolves (that is, before the permanent would come into play).
- Here's the timing for cascade:
- 1) You play a spell with cascade.
- 2) The cascade ability triggers and goes on the stack on top of the original spell.
- 3) The cascade ability resolves. If you find an applicable card that you'd like to play, you do so.
- 4) The spell you played as a result of the cascade ability resolves.
- 5) The original spell resolves.
- For the most part, cascade is mandatory. You must remove cards from the top of your library from the game, even if you know that you won't remove anything you want to play. Whether or not to play the last card you remove is the only optional part.
- The spell you play as a result of the cascade ability resolves before the original spell. If you play a creature spell with cascade and then play an Aura as the result of the cascade ability, you can't enchant that creature with it because the creature spell hasn't resolved yet.
- Cascade won't trigger if you put a copy of a spell with cascade on the stack (due to Cloven Casting or Twincast, for example). That's because you didn't play the copy.
- Countering the original spell doesn't counter the cascade ability.
- Since cascade is a triggered ability, anything that interacts with a triggered ability (such as Stifle) will interact with cascade.
- All players can see the cards you remove from the game as the cascade ability resolves.
- If you remove a split card from the game this way, check if at least one half of that split card has a converted mana cost that's less than the converted mana cost of the spell with cascade. If so, you can play either half of that split card.
- If you play a card this way, you play it as part of the resolution of the cascade ability. Timing restrictions based on the card's type (such as creature or sorcery) are ignored. Other play restrictions are not (such as "Play [this card] only before attackers are declared").
- A spell played as part of the resolution of cascade is played from the removed-from-the-game zone, not from your library.
- If you play a card "without paying its mana cost," you can't pay any alternative costs, such as evoke or the alternative cost provided by the morph ability. If it has X in its mana cost, X must be 0. However, you can pay optional additional costs, such as conspire, and you must still pay mandatory additional costs, such as the one on Goldmeadow Stalwart.
- If you play a card this way, you're playing it as a spell. It can be countered. If you play another card with cascade this way, the new spell's cascade ability will trigger, and you'll repeat the process for the new spell.
- After you play an applicable card, you randomly rearrange the other cards removed from the game this way and put them on the bottom of your library. Neither you nor any other player sees the order of those cards.
- If you don't want to play the applicable card you remove from the game with the cascade ability, you don't have to. Include it with the other cards removed from the game this way when you randomly rearrange them and put them on the bottom of your library. The same is true for an applicable card that you can't play (because there are no legal targets, for example).
- If you play a spell with cascade and there are no nonland cards in your library with a converted mana cost that's less that that spell's converted mana cost, you'll remove your entire library from the game. Then you'll randomly rearrange those cards and put them back as your library. Although you're essentially shuffling those cards, you're not technically doing so; abilities that trigger whenever you shuffle your library won't trigger.

