Affinity

From MTG Salvation Wiki
Jump to: navigation, search

Affinity is a keyword ability that reduces the mana cost of a spell by the number of permanents of a certain type that player controls. The ability is always written as "Affinity for" something. The most common instance is "Affinity for artifacts" (see Frogmite); however, a cycle of Golems (consisting of Dross Golem, Oxidda Golem, Razor Golem, Spire Golem, and Tangle Golem) has appeared in the Darksteel expansion, with each of the artifact creatures with affinity for a particular basic land type.

All tournament-legal cards with affinity were printed during the Mirrodin block.

From the Comprehensive Rules:
  • 702.39. Affinity
    • 702.39a Affinity is a static ability that functions while the spell is on the stack. “Affinity for [text]" means “This spell costs you Mana1.gif less to play for each [text] you control."
    • 702.39b The affinity ability reduces only the amount of generic mana a spell’s controller has to pay; it doesn’t reduce how much colored mana that player has to pay.
    • 702.39c If a spell has multiple instances of affinity, each of them applies.

Contents

[edit] Rulings

[edit] Examples

  • Into Thin Air - Mana5.gifManau.gif
    Instant
    Affinity for artifacts (This spell costs Mana1.gif less to cast for each artifact you control.)
    Return target artifact to its owner's hand.

[edit] Notable cards with affinity

Frogmite, Myr Enforcer, Thoughtcast - used in affinity decks

[edit] Color percentages

There is a total of 20 cards that involve affinity, which divide by color as such:

  • Artifact = 50 %
  • Blue = 45 %
  • Red = 5 %
Personal tools
Namespaces
Variants
Actions
Navigation
mtgsalvation.com
magicthegathering.com
Toolbox