4th Edition
From MTG Salvation Wiki
| Fourth Edition | ||
|---|---|---|
| Symbol | ||
| Design Team | ||
| Development Team | ||
| Release Date | May 1995 | |
| Mechanics | None new | |
| Keywords/ Ability words | None new | |
| Size | 378 (121 Common 121 Uncommon 121 Rare 15 Land) | |
| Expansion Code | 4ED | |
| Development Codename | Francesca | |
| Sets in Advanced level | ||
| Revised Edition | 4th Edition | 5th Edition |
| Magic: The Gathering Chronology | ||
| Fallen Empires | Fourth Edition | Ice Age |
Fourth Edition (4th Edition) is a Core Set that was released in 1995.
Contents |
[edit] Set details
Fifty-one cards were removed from the Revised Edition and 122 cards from previous expansions (Legends and The Dark) were added. Starters included an extra rare card, up from 2 to 3 from previous releases and uncommons were reduced to 9 from the previous 13.
Cards were available from May 3, 1995 well past the end of the run in April 1997.
The print run is estimated at 500 million cards.
[edit] Card Changes
- A copyright notice '©' now appears on the bottom.
- The tap symbol changed to a curved arrow symbol, with a black rectangle representing the tapping card behind it.[1]
[edit] Cycles
4th Edition has 5 cycles.
- Circles of protection: Each of these common white enchantments has a mana cost of

and the ability to prevent the all damage from a source of a given color for
— Circle of Protection: White, Circle of Protection: Blue, Circle of Protection: Black, Circle of Protection: Red, and Circle of Protection: Green.
- Laces: Each of these rare instants permanently changes the color of a permanent — Purelace, Thoughtlace, Deathlace, Chaoslace, and Lifelace.
- Lucky charms: Each of these uncommon artifacts has a triggered ability that allows the controller pay
to gain 1 life when a spell of a given color resolves — Ivory Cup, Crystal Rod, Throne of Bone, Iron Star, and Wooden Sphere.
- Mana Batteries: Uncommon artifacts with a casting cost of
and the two activated abilities "
,
: Put a charge counter on [this]" and "
, Remove any number of charge counters from [this]: Add C to your mana pool, then add an additional C to your mana pool for each charge counter removed this way," where C is a specific color of mana. — White Mana Battery, Blue Mana Battery, Black Mana Battery, Red Mana Battery, and Green Mana Battery.
- Wards: Uncommon white Auras with enchant creature that grant protection from a color — White Ward, Blue Ward, Black Ward, Red Ward and Green Ward.
[edit] Mirrored pairs
4th Edition has 22 mirrored pairs.
- Ankh of Mishra and Dingus Egg are both rare artifacts that deal damage when a land enters or leaves play.
- Air Elemental and Earth Elemental are both uncommon Elementals with a mana cost of 3CC and a power of 4.
- Benalish Hero and Timber Wolves are both 1/1 creatures with banding and a mana cost of C.
- Castle and Orcish Oriflamme are both uncommon enchantments that conditionally affect its owner's creature's power or toughness.
- Crusade and Bad Moon are both rare enchantments with a converted mana cost of 2 and an effect to give all creatures of its color +1/+1.
- White Knight and Black Knight are both uncommon Knights with a mana cost of CC, power/toughness of 2/2, first strike and protection from the other's color.
- Blue Elemental Blast and Red Elemental Blast are both common instants (formerly interrupts) with a mana cost of C and with a modal ability to either destroy a permanent of the other's color or counter a spell of the other's color.
- Deathgrip and Lifeforce are each uncommon enchantments with an activated ability to counter a spell of the other's color for CC.
- Earthquake and Hurricane are both sorceries that have a mana cost of
C and deal
damage to all non-flying or flying creatures and each player.
- Feedback and Wanderlust are both uncommon Auras that deal 1 damage to the controller of the enchanted permanent during each of their upkeeps.
- Water Elemental and Fire Elemental are both uncommon Elementals with a mana cost of 3CC and a power/toughness of 5/4.
- Holy Strength and Unholy Strength are both common Auras with enchant creature that give a mirrored bonus to the enchanted creature's power/toughness.
- Living Lands and Kormus Bell are both rare cards that turned lands of a particular type into 1/1 creatures.
- Lord of Atlantis and Goblin King are both rare Lords that give +1/+1 and landwalk of its color to its creature type.
- Manabarbs and Power Surge are both rare red enchantments that deal damage to a player based on the number of lands he or she does or does not tap.
- Mons's Goblin Raiders and Merfolk of the Pearl Trident are both 1/1 common creatures with creature types that are affected by their respective Lords (e.g. Goblin King and Lord of Atlantis).
- Serra Angel and Sengir Vampire are both uncommon 4/4 flying creatures with a mana cost of 3CC and a combat-related ability.
- Smoke and Winter Orb both allow players to only untap one of a type of permanent each turn.
- Tsunami and Flashfires are both uncommon sorceries that have a mana cost of 3C and destroy lands of a particular enemy type.
- Wall of Bone and Wall of Brambles are both Walls with regeneration and a mana cost of 2C and a combined power/toughness of 5.
- Wall of Water and Wall of Fire are both 0/5 Walls illustrated by Richard Thomas with a silouetted figure behind a wall and the activated ability "C: [this] gets +1/+0 until end of turn."
[edit] Cards added to 4th Edition
[edit] Changes in rarity
[edit] Cards removed from Revised Edition
[edit] Misprints
- Gaea's Liege — refers to itself as Leige once in the text box.
- Segovian Leviathan — The flavor text lists Job 40:25, there is no Job 40:25. It was corrected in 5th Edition to read Job 41:1.
[edit] References
- ↑ "The Changing Tap Symbol", by "Magic Arcana", DailyMTG.com, Monday, July 12, 2004

